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Re: [StrongED] StrongED 4.70a3 available
In message <3d1cefc853.pittdj+@xxxxxxxxxxx>
David Pitt <pittdj@xxxxxxxxxxxx> wrote:
> In message <4704e6c853.fjgraute@xxxxxxxxx>
> Fred Graute <fjgraute@xxxxxxxxx> wrote:
> > The third alpha release of StrongED 4.70 can found on the website:
> > http://www.stronged.iconbar.com/archives/releases/se470a3.zip
> Don't you just love it when someone says thanks for the update but..
Actually I do. The whole point of test releases is to shake out any
bugs so if someone takes the effort to try a test version and report the
problems they find that makes me happy. If they're still grateful for
the release despite the bugs found, that's even better. :-)
> > Another change is that each bitmap font files only contain one sprite.
> > Previously a font file could have 8x8 and 8x16 inside it, such files are
> > now faulted. The option 'Use 8*8 in hires' no longer works, you'll need
> > to select an 8x8 font now.
> A bit of a snag or two I am afraid.
> On opening a window in SE4.70a3, up pops :-
> "Unknown bitmap font: 'FJG' in mode 'BaseMode'"
> This is because !StrongED.Defaults.Modes.BaseMode.Choices contains
> "Font_BitmapFont:FJG". In the new scheme of things this needs to be
Yes, old mode choices files will need to be adjusted for 4.70a3. This
can be done in the same way as the Colours files a while ago.
> Trying to save the new bitmap fonts in Mode Choices gives a "branch
> through zero" error.
How did you save the Mode Choices? If by the above method, I tried that
on an Iyonix and it worked fine. Which compatability mode are you using
on the RPi?
> Thanks for the continued development.
Thanks for the bug report, and the support!
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