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Re: [StrongED] StrongED 4.70a3 available



In message <4704e6c853.fjgraute@xxxxxxxxx>
  Fred Graute <fjgraute@xxxxxxxxx> wrote:

> Hi All,

> The third alpha release of StrongED 4.70 can found on the website:
> http://www.stronged.iconbar.com/archives/releases/se470a3.zip

Don't you just love it when someone says thanks for the update but..

> This release has one major change from the previous version:

>  - StrongED now supports bitmap fonts in sizes other than 8x8 or 8x16.

> To allow this the font and redraw systems had to be altered. The main
> user facing change is that bitmap fonts are no longer stored in the
> Bitmaps directory itself but in subdirectories according to their size.
> An 8x8 font would be in Bitmaps.08x08.<name> and a 06x13 font would be
> in Bitmaps.06x13.<name>.

> Another change is that each bitmap font files only contain one sprite.
> Previously a font file could have 8x8 and 8x16 inside it, such files are
> now faulted. The option 'Use 8*8 in hires' no longer works, you'll need
> to select an 8x8 font now.

A bit of a snag or two I am afraid.

On opening a window in SE4.70a3, up pops :-
"Unknown bitmap font: 'FJG' in mode 'BaseMode'"

This is because !StrongED.Defaults.Modes.BaseMode.Choices contains 
"Font_BitmapFont:FJG". In the new scheme of things this needs to be 
"Font_BitmapFont:08x16.FJG". Trying to save the new bitmap fonts in 
Mode Choices gives a "branch through zero" error. Manually altering 
the entry works but all of the Mode Choices would need to be done.

There is a StrongDump at :-
 http://www.pittdj.co.uk/temp/strdmpa3.zip

This was on a Rasberry Pi, 5.21 (12-Jan-14)

Thanks for the continued development.
-- 
David Pitt

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